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Gleb Zhilevich
GlebZhilevich



Location:
Minsk, Belarus

Language(s):
Russian

Member Since:
January 2009

Last Updated:
10 January 2009

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Koenigsegg CCX
3ds max, Maya, Photoshop, VRay
January 2009


   
Aim was to create really high quality poly model (3 million tris) that will look like CAD as by quality of surfaces as for exactness using only free blueprints and huge amount photos.

Additional renders at up to 3500x2500 http://propergraphics.com/vehicles/koenigsegg_01_920.htm

Credits
Gleb Zhilevich – modeling, texturing, rendering, post processing.
Yury Rybakov – modeling guidance, final post processing.
Denis Rybakov – Maya scripts - 1) to create perfect string on seams, 2) to match texel ratio for all carbon and leather parts.
This Image has 19 comments on CGTalk >

 
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